We are interested in enabling natural human-computer interaction by combining techniques from machine learning, computer vision, computer graphics, human-computer interaction and psychology. Specific areas that we focus on include: multimodal human-computer interfaces, affective computing, pen-based interfaces, sketch-based applications, intelligent user interfaces, applications of computer vision and machine learning to solving real world problems. Browse through the publications and research pages to get a flavor of IUI@Koc.
Visualization Literacy at Elementary School, B. Alper, N. Riche, F. Chevalier, J. Boy, T. M. Sezgin.
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Auto completion is generally considered to be a difficult problem in sketch recognition as it requires a decision to be made with fewer strokes. Therefore, it is generally assumed that the classification of fully completed object sketches should yield higher accuracy rates. In this paper, we report results from a
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Similarity is among the most basic concepts studied in psychology. Yet, there is no unique way of assessing similarity of two objects. In the sketch recognition domain, many tasks such as classification, detection or clustering require measuring the level of similarity between sketches. In this paper, we propose a carefully
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We propose a biometric authentication system for pointer-based systems including, but not limited to, increasingly prominent pen-based mobile devices. To unlock a mobile device equipped with our biometric authentication system, all the user needs to do is manipulate a virtual object presented on the device display. The user can select
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The IMOTION system is a content-based video search engine that provides fast and intuitive known item search in large video collections. User interaction consists mainly of sketching, which the system recognizes in real-time and makes suggestions based on both visual appearance of the sketch (what does the sketch look like
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This paper presents the second version of the IMOTION system, a sketch-based video retrieval engine supporting multiple query paradigms. Ever since, IMOTION has supported the search for video sequences on the basis of still images, user-provided sketches, or the specification of motion via flow fields. For the second version, the
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This paper introduces iAutoMotion, an autonomous video retrieval system that requires only minimal user input. It is based on the video retrieval engine IMOTION. iAutoMotion uses a camera to capture the input for both visual and textual queries and performs query composition, retrieval, and result submission autonomously. For the visual
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Thanks to a remarkably great ability to show amusement and engagement, aughter is one of the most important social markers in human interactions. Laughing together can actually help to set up a positive atmosphere and favors the creation of new relationships. This paper presents a data collection of social interaction
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Individuals with Autism Spectrum Conditions (ASC) have marked difficulties using verbal and non-verbal communication for social interaction. The ASC-Inclusion project helps children with ASC by allowing them to learn how emotions can be expressed and recognised via playing games in a virtual world. The platform assists children with ASC to
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The increasing availability of pen-based tablets, and pen-based interfaces opened the avenue for computer graphics applications that can utilize sketch recognition technologies for natural interaction. This has led to an increasing interest in sketch recognition algorithms within the computer graphics community. However, a key problem getting in the way of
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